11.19.2010

I’m a week late, so shoot me. :p

For those that have seen my twitter posts before or that have been over to our place, have seen that we’ve got a Kinect. I actually had it for awhile since I was quite lucky to be selected to be part of the beta test for it. And of course, there being a NDA, could not talk about it unless someone was here and played around with it.

But since its been out now for a few weeks, i’m more than free to talk about my thoughts.

Up until I got it a week before PAX, I was a bit skeptical. Things said about lag, motion capture, and it being a novelty, all sort of actually pushed me away from it since something like this really hadn’t worked in the past with other platforms.

But after hooking it up and playing around with it, I was hooked. Meg sat and watched the first few times, not really all that interested in it since she had her Wii. But after getting her to play around with Kinect Adventure’s (which comes with the retail Kinect), Kinect Joy Ride, and Kinect Sports, she was loving it. I think she said it best the first time she tried it while I was at work when she called me and said ‘OMG, this thing is kicking my butt! I’m totally tired now!’ It had given her more of a work out then the Wii ever did.

Rewinding a bit.

Setup was not all that hard, and maybe a bit exciting for me considering i’m a techno-geek, once I figured out a small issue since I didn’t read the instructions fully. Since I had the original Halo 360 console, I had to use the splitter that comes in the box to power the Kinect sensor, but if you have one of the new 360 Slims, it will be powered directly from the console.

After turning it on, doing some updates, and trying several times to get through the setup (remember that not reading the instructions part above?), I found that you must have the sensor’s USB connector plugged INTO the back of the 360, not the front ports. And it cannot go through a USB hub either. This is due to the amount of information transmitted back and forth and hub’s split the time between ports, this goes for the 2 front one’s as well. They’re not on a dedicated bus. But I got it up and running.

The tutorial does say 6-8 feet of distance, but I found that 8-10 feet was the sweet spot. Being at 6 feet caused the sensor to miss some things. This required us to move the couch back and the coffee table out of the way and moving one lamp for better lighting, but once that was done, things were good.

Joyride was the first game I played and it was alot of fun. Sports had some fun things in it, but it seemed a bit Wii-ish in characteristics. And when Adventure’s finally came around, I had so much fun playing it that I did not heed the warning about taking breaks. I suffered the next day with muscle’s I didn’t even remember having being rather sore. And during this time, I really saw no lag to speak of, the motion detecting at times was a little rough though. This required a quick recalibration since the sensor would be vibrated out of position a little from our ‘spongy’ floors. But overall the experience overall was enjoyable.

The voice recognition works surprisingly well and is a real convience to use when pausing a movie, sports viewing in the ESPN blade, or launching something. One thing, it doesn’t distinguish between players voices, so this might be a nuisance if too many people are calling out different commands while playing around. The one feature that is missing that they had talked about at E3 was the Xbox on/off. This was left out during development. And from an interview on Major Nelson’s podcast with Alex Kipman, he stated that would require the 360 and sensor to be using some power at all times, so it was opted to be left out.

The automatic sign-in works a majority of the time. Where I’ve done the Kinect ID 4 times or so, Meg’s only done it once or twice, and it shows. 90% of the time it recognizes me as long as the light is decent, and signs me in. But Meg has only about a 25% success rate. It does state though the more you do the connect ID in various lighting or time of day conditions, the more success it will have.

Overall, Meg and I really like it. I don’t see how it would work with FPS’s though, but with adventure and party games, its going to be great. This is actually a great product to get the whole family involved. It has something for everyone and gets you off the couch. And the friends and family that we have come over have enjoyed it themselves as well. A few even now owning it themselves. I can see our Wii now sitting unused except for the Netflix streaming on the TV in the bedroom.

On my brothers. At last contact, both are doing well despite the conditions and pick up in fighting over there. But the packages my family has been sending have been helping. I also ran across this back a month ago: 101010-M-1880C-075

That’s my one brother, 1stSgt Jonathan Wyble. He was injured not to long ago in an IED explosion, and thankfully only received minor wounds and a stage 3 concussion.

Now back to trying to get rid of this damn cold. So until next time, be well.

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09.07.2010


So it was that time again this year. And god am I sore. PAX:Prime has come and gone.

Not much I can say about it that hasn’t already been published somewhere else, except to reiterate just how damn awesome this convention is. Getting see people I only talk with online, play games with, and occasionally speak with, is well worth the vacation time, the pain endured, and the bittersweetness of parting ways for another year.

But this time, it won’t be a year. Least for me it won’t, because I will be going to PAX:East. Yay!

So this year I was a Silver Assistant (Thanks PRD for giving me this chance <3). This entails me working closely with several exhibitors and helping out others and attendee's in the expo hall. All of my exhibitors were just friggin fantastic and I would like to thank each one:

Rooster Teeth: Gus, Geoff, Bernie, and the rest of you, thanks for gifts and not killing me for checking on you guys occasionally to make sure you were alright. You’ve been a barrel of laughs ever since I found you folks at my original PAX and look forward to the future.

Mega64: Rocco, Derrick, Shawn and Eric. You guys just plain out rock. And no, I didn’t forget Garrett, you sir, are just one crazy mofo. Thanks for being gentle with a first year SA and for the DVD’s. Look forward to the video you shot on the floor. And my wife loves you guys for helping her win one of the DSi’s.

Sweet Kitty: Thank you for the Yan Yan, the cookies, and the laughs. Meg thanks you for the Totoro pin, she gets the biggest grin on her face when I mention it. See you in the store soon!

Open Chord LLC: You’ve made me want to actually learn to play guitar now. The product you have developed is great and I would LOVE to get one. I had a blast the two times I actually had the time to play and know I will again soon. Good luck and hope to see you next PAX!

Fugazo: Frobots looks like its going to do well, I know we will be getting it as soon as it shows up on WiiWare. Hope to see more from you folks going forwards!

Art Institute of Seattle: Your video blew my mind. You have some very talented students and I just know I will see some of their work in future games.

A few things I am looking forward to from the show: The Old Republic, Kinect, Windows 7 Phone, Portal 2 (OMFG, hurry it up!!! :p ), Duke Nukem Forever (no joke, its coming, though it would of been classic if they would of said ‘psych!’ heh), Halo: Reach, TRON, and a few other items i’m missing.

I would also like to thank the folks that manned the Plantronics booth for their appreciation and understanding while I helped get their setup issue’s taken care of. It was a pleasure talking with you! And Lars, if you happen to somehow find this, if you guys get a headset that cups the ears, you’ve got a customer right here! Fell in love with my Voyager Pro the moment I bought it and have no doubt your headset would do the same.

And to Chinny Chuang of Zalman, pleasure helping you out and thanks for the smiles, they helped relieve the stress of the crowds.

And lastly, to my fellow Enforcers, we did it again. ELand kept us all alive! Love the hell out of you guys and see you all in the trenches again at PAX:East. And if I forgot anyone, my apologies, tired and it wasn’t intentional.

*UPDATE* I just realized that I owe a big thanks to SpyderZ, Zalvinar, and Ailadinya for their input and support for my first time in this position. Thank you so much.

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06.06.2009

A friend of mine pointed me in this direction dealing with Microsoft.

Its a history of the company, narrated by the beautiful Tina Wood of G4 fame. With Channel 10 blog here. Check em out, very interesting.

You can find the whole list up to the current one here: http://channel9.msdn.com/shows/History/


Get Microsoft Silverlight

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